antiquark
Derek Ross
I always thought the first three star wars movies (~1977) were better than the last three. One "problem" Lucas had with the first movies is he was limited by money and special effects technology (No computer graphics!).
In the later trilogy, he had no limits. Anything he could think of, he could put on screen, thanks to computer graphics and his bottomless pocketbook.
However it's generally acknowledged that the later trilogy is inferior to the first. One theory is that the limitations in the first trilogy forced him to substitute actual quality for special effects.
In the later trilogy, he had no limits. Anything he could think of, he could put on screen, thanks to computer graphics and his bottomless pocketbook.
However it's generally acknowledged that the later trilogy is inferior to the first. One theory is that the limitations in the first trilogy forced him to substitute actual quality for special effects.
Juan Valdenebro
Truth is beauty
juan,
i understand and understood what your words mean...but they are like a lecture by a professor...what i am interested in is...what is your point?
why say what you say? i need a point.
What makes you think I haven't been a professor?
Maybe if you had attended such lectures often you would consider all this a common thing...
The point is your photographs are the same no matter the media.
Another (sad) point, is that if you fear unreal limits can limit you, that will end up limiting you.
A third point is other people's photographs and joy don't care at all about what you consider a limit... It's just in your mind and in your shots.
Cheers,
Juan
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back alley
IMAGES
when you say 'your'...you're not talking about me, are you?
you mean the general your?
and i think it's an incorrect assumption that people 'fear' limits.
you mean the general your?
and i think it's an incorrect assumption that people 'fear' limits.
back alley
IMAGES
I always thought the first three star wars movies (~1977) were better than the last three. One "problem" Lucas had with the first movies is he was limited by money and special effects technology (No computer graphics!).
In the later trilogy, he had no limits. Anything he could think of, he could put on screen, thanks to computer graphics and his bottomless pocketbook.
However it's generally acknowledged that the later trilogy is inferior to the first. One theory is that the limitations in the first trilogy forced him to substitute actual quality for special effects.
so, limits ensure quality?
antiquark
Derek Ross
so, limits ensure quality?
No, I'm thinking along the lines of, "limit-free does not ensure quality."
Juan Valdenebro
Truth is beauty
Of course I talk about you, but not just about you... Your, or mine, or anyone's shots are the same no matter the media used... The same no matter how many different ways of capture we use or avoid using...
This thread is about that: if media can limit us. No, media can't limit us. We're not more limited with one single media or lots of different media.
You won't make twice as good photographs as Cartier-Bresson if you use film and digital... Media has no relation to creation quality... And anyone avoiding a media, is not applying limits to his/her photography...
Cheers,
Juan
This thread is about that: if media can limit us. No, media can't limit us. We're not more limited with one single media or lots of different media.
You won't make twice as good photographs as Cartier-Bresson if you use film and digital... Media has no relation to creation quality... And anyone avoiding a media, is not applying limits to his/her photography...
Cheers,
Juan
back alley
IMAGES
No, I'm thinking along the lines of, "limit-free does not ensure quality."
to limit or not to limit...one way or another, a hack is a hack!
quality cannot be taken for granted, no matter if shooting with the best or worst of gear or if limiting myself to one kit or allowing the use of a complete arsenal.
there seems to be some animosity (on the part of some on the forum) for those holding an opinion on either side of the issue.
back alley
IMAGES
..Media has no relation to creation quality... And anyone avoiding a media, is not applying limits to his/her photography...
now this makes sense to an old man...
now this makes sense to an old man...
antiquark
Derek Ross
Anyways, I myself use a "limitless" system (D90, 18-105 zoom) so I don't even practice what I preach.
But since when are preachers required to practice what they preach? It's a phenomenon that's as old as the hills, that people say one thing and do another.
But since when are preachers required to practice what they preach? It's a phenomenon that's as old as the hills, that people say one thing and do another.
Juan Valdenebro
Truth is beauty
Seriously, why would a photographer choose to limit himself/herself to just one medium of work?![]()
The act of using one media, instead of another one or more than one, isn't a limit in any way.
Cheers,
Juan
Chris101
summicronia
so, limits ensure quality?
Indeed they do. Not in every case of course, but in general. We would have nothing at all if the things we have were not limited to being what they are.
Pico
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I always thought the first three star wars movies (~1977) were better than the last three. One "problem" Lucas had with the first movies is he was limited by money and special effects technology (No computer graphics!).
Some of the roots of graphics tech came from the first Star Wars, although graphics processing started earlier. (Dan Sandin, artist)
A good read here: Chicago's underground video...
Some of the special CRT-like effects for the first Star Wars were done at the University of Illinois, Chicago Circle campus, the Habitat. It was a hugely tedious project, but a first of sorts, and pursued with a passion. Other interesting computer graphics projects were being pursued there. It was all about limits - finding what one could do within them, and then breaking them. The names I recall from my scant experience are Larry Cuba and Dan Sandin.

Dan Sandin at the time (rendered by himself). He invented a rendering machine.
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Ben B.
RFF newbie
For me, it's very simple:
Step One: Decide what sort of picture I want to take.
Step Two: Decide which combination of camera, lens and medium (film, digi, colour, mono), among those available to me, is most likely to give me the results I want.
Step Three: Take picture(s).
If the picture is (or pictures are) successful, great. If not, proceed to:
Step Four: Ask myself why not. Would I have got better pics with a different camera or lens? Usually the answer is 'no', because I'm the weak link here. If it's 'yes', then I know more for next time.
Cheers,
R.
Basically, I'm with Roger on this one. Of course, I can only speak for myself, but:
1- I try to learn about the tools I have at hand. For example, I know I must become quicker at taking shots. It takes time and practice.
2- I make choices BEFORE going out. Simplifying helps me to focus. And I know technical limitations force me to adapt and (try to) be imaginative.
3- And I try to be as an honest critic as I can of the output. But unfortunately, I depends a lot on my mood...
I try not to limit myself but, as a human being, I do have limitations. And I make choices. A vision, limitations and choices, for better or for worse, represent my photography. Not my camera nor the film or the sensor in it...
If I'm not happy with the result then it means that I must try harder. And try to step out of my comfort zone more often! I know what I should do, but I'm not brave enough. That's the difference between guys like me and true artists. Oh, well...
A medium is just that, a medium. A mean to an end.
I do miss my darkroom though. I was about to start experimenting Lith printing after seeing great stuff from Todd Hanz!
barnwulf
Well-known
Sometimes it's just because you want to focus on one approach or one kind of camera for awhile. We all need to work within some kind of limits. No big deal. If you don't want to limit yourself, "don't." See how it works out for you. - Jim
paulfish4570
Veteran
"A man's gotta know his limitations." - Dirty Harry
thomasw_
Well-known
no serious artist limits himself at all.
I believe this is false. No one ever develops in a vacuum. To paraphrase that Chinese master painter who claimed that an artist must "Know the tradition that lies behind and within him if he is ever to be creative." And by definition, we are thus limited within or by reacting to the work of predecessors. Time and place give us all limitations to work within, as no one can jump over even his own shadow.
coelacanth
Ride, dive, shoot.
There are limitations that you can't break but you try to. There are limitations that you can break but you choose not to. And there are people who break the limitations that were believed to be unbreakable.
Limitation is a part of the factors that define individuals from the rest. That's a tool to define one artist or his/her style in the mass.
I choose to keep some limitations while try to break some others.
Limitation is a part of the factors that define individuals from the rest. That's a tool to define one artist or his/her style in the mass.
I choose to keep some limitations while try to break some others.
codester80
A Touch of Light
Jack of all trades, master of none. Enough.
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