Sparrow
Veteran
A Brief History of Pictorial Recession; part 1 (or it’s all Greek to me)
Pre-history
Back on the cave wall the only attempt we made to portray depth in art was to overlap objects, the size of an object more often than not indicated it’s practical or spiritual importance not it’s distance from the artist. This type of “cognitive reality” persisted in some western art until the renaissance, and even longer in East, despite the rules of perspective being understood for many centuries.
The Bronze age critic
No doubt to howls of protest from the art establishment, around the 5th century BC a geometrical plan started to be applied to pictures. A couple of Greek chaps worked out the rules, and yes there are rules it’s not just what you like, and it was probably first used for stage sets and wall painting to provide a sense of depth, it slowly became the “convention” for indicating distance.
However, cognitive reality remained the conventional depiction in western religious art and popular eastern pictorial art well into the second millennium, and in some genres into the modern era, stained-glass and ceramics come to mind.
Renaissance man (and a bit of a fudge)
By the middle of the 15th century an Italian chap called Alberti came up with a theory based on planar projections (yup that planar), which is just a fancy bit of maths that allows the world to be mapped onto a flat surface.
At this point the cracks start to appear, as a true projections can have a very strange effect on circular shapes off axis of the viewer.

note the shape of the plates, we are far more happy with the “perceptive reality” of a fudged perspective.

which is why people believe very wide rectilinear lenses are distorted when it’s actually their grasp on reality that’s off.
Pre-history
Back on the cave wall the only attempt we made to portray depth in art was to overlap objects, the size of an object more often than not indicated it’s practical or spiritual importance not it’s distance from the artist. This type of “cognitive reality” persisted in some western art until the renaissance, and even longer in East, despite the rules of perspective being understood for many centuries.
The Bronze age critic
No doubt to howls of protest from the art establishment, around the 5th century BC a geometrical plan started to be applied to pictures. A couple of Greek chaps worked out the rules, and yes there are rules it’s not just what you like, and it was probably first used for stage sets and wall painting to provide a sense of depth, it slowly became the “convention” for indicating distance.
However, cognitive reality remained the conventional depiction in western religious art and popular eastern pictorial art well into the second millennium, and in some genres into the modern era, stained-glass and ceramics come to mind.
Renaissance man (and a bit of a fudge)
By the middle of the 15th century an Italian chap called Alberti came up with a theory based on planar projections (yup that planar), which is just a fancy bit of maths that allows the world to be mapped onto a flat surface.
At this point the cracks start to appear, as a true projections can have a very strange effect on circular shapes off axis of the viewer.

note the shape of the plates, we are far more happy with the “perceptive reality” of a fudged perspective.

which is why people believe very wide rectilinear lenses are distorted when it’s actually their grasp on reality that’s off.