ZoneIII
Newbie
I realize this is an old thread but I just can't resist.
Morca: That's a neat trick getting color pictures from Tri-X developed in Diafine!
Also, I have to vent on a pet peeve of mine. That is, the incorrect usage of the terms "over-expose" and " under-expose". If you change the E.I. and get the results you want, it is not under or over-exposure. Those terms describe an error. Strictly speaking, you never under or over-expose film unless you intentionally want to get results that you don't want! (if that makes any sense.)
Also, if you getting good shadow detail, you are not pushing the film. Pushing is not the same as rating film at an E.I. that gives you the highest quallity results. Pushing involves raitng the film faster so you can use higher shutter speeds to get a shot you otherwise couldn't get but with the understanding that the cost is that quality is lower. If you rate Tri-X at 800, 1200, or 1600, you are not pushing the film if you are getting good shadow detail and overall results. You are simply rating the film faster.
Morca: That's a neat trick getting color pictures from Tri-X developed in Diafine!
Also, I have to vent on a pet peeve of mine. That is, the incorrect usage of the terms "over-expose" and " under-expose". If you change the E.I. and get the results you want, it is not under or over-exposure. Those terms describe an error. Strictly speaking, you never under or over-expose film unless you intentionally want to get results that you don't want! (if that makes any sense.)
Also, if you getting good shadow detail, you are not pushing the film. Pushing is not the same as rating film at an E.I. that gives you the highest quallity results. Pushing involves raitng the film faster so you can use higher shutter speeds to get a shot you otherwise couldn't get but with the understanding that the cost is that quality is lower. If you rate Tri-X at 800, 1200, or 1600, you are not pushing the film if you are getting good shadow detail and overall results. You are simply rating the film faster.