Did you actually mean to write that? 😱
I think these two are perfect examples of Apple's design characteristics. The Newton (I think) looks nice, and worked extraordinarily well. I know people mock the handwriting recognition, but consider how long ago the Newton came out, how long the battery life was, how nice the matte screen was to write on and view, how the Newton OS was simply a delight to use. That was good design.
The remote you got with an iMac or an Apple TV looks nice, but does not work too well. You press 'Menu' to go backwards, and text entry to enter your username, password, or search terms into the Apple TV is horrific. Also, I find that the buttons are not raised enough to use without looking. Sure, my TV remote has about 50 too many buttons, but the Apple TV simply does not have enough.
Roger Hicks has it completely right about industrial design. When you talk to most people about 'what is design?', they'll say it's 'the way something looks', which works for a drawing, but just about nothing else.
Apple is a conflicted company with it's design, some things it's about how it
works such as Mac OS X, and to a point iOS, but sometimes it's just about how it looks, like the new iMac, Magic Mouse, Apple Maps, etc. They look amazing, but work pretty poorly.