Half frame digital: the Fujifilm X-HF1?

... and plastic and quality worse than a modern phone. Fuji messed this up. I get the fun part, but not at that price point.
 
... and plastic and quality worse than a modern phone. Fuji messed this up. I get the fun part, but not at that price point.

Agreed. It looks like a fun little camera, but the sample images—I'll be nice here—are not impressive, and the price is about twice what I would consider reasonable for what it is.

I do like that Fuji is thinking outside the box in terms of UI though. The OVF and simplified UI are right up my street, but the price/performance ratio seems deficient. I think I'd rather buy a Camp Snap for one-tenth the price.
 
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Where are you guys seeing a price. Looked at the link twice now and don't see the price. I'm probably still asleep. Looks damn cute though.

Best,
-Tim
 
I like their novel implementation of a film camera experience simulation. You choose how many frames, and what film type, then as you shoot you don’t see the playback of the images. You use the return lever to advance the frames. When you’re done and exit the simulation mode you can’t even view the images on the camera, instead the images are in a sub-folder on the SD card, to be developed using the app, even including making contact sheets of the roll. I think this was well thought out as a simulation.
 
The Petapixel review was fun but mixed:



Like everyone else in this thread, I thought "that looks fun... but not at that price". It'd be a cool gimmick to play around with, but no "serious" photographer is going to use it as their "daily carry" (urgh, I hate that term), and it's priced out of the reach of younger folks who just want something cool to make Instagram posts with. I don't think Fuji really know exactly what this camera wants to be - and for who.
 
I like their novel implementation of a film camera experience simulation. You choose how many frames, and what film type, then as you shoot you don’t see the playback of the images. You use the return lever to advance the frames. When you’re done and exit the simulation mode you can’t even view the images on the camera, instead the images are in a sub-folder on the SD card, to be developed using the app, even including making contact sheets of the roll. I think this was well thought out as a simulation.

The Flashback ONE35 Camera does pretty much the same thing and only costs $119.
 
It was reported a while ago that the planned price point for this camera in the US was $700, which would align with the UK price. Tariffs changed that. I preordered one to hold my spot. Not sure if I'll keep the order in or not.
 
The Flashback ONE35 Camera does pretty much the same thing and only costs $119.
I'm new to this design of camera, digital disposable, but I gotta say that Flashback ONE35 is unique in that you can immediately download the images from the camera into the app on your phone, but you have to wait 24 hours before you can view them. That's hilarious.

Best,
-Tim
 
I'm new to this design of camera, digital disposable, but I gotta say that Flashback ONE35 is unique in that you can immediately download the images from the camera into the app on your phone, but you have to wait 24 hours before you can view them. That's hilarious.

Best,
-Tim

It is pretty ridiculous. If you're going to go to that much trouble to pretend you're shooting film, I don't understand why you wouldn't just buy a film camera and actually shoot film.

At what point does digital photography turn into a video game about photography?
 
It is pretty ridiculous. If you're going to go to that much trouble to pretend you're shooting film, I don't understand why you wouldn't just buy a film camera and actually shoot film.

At what point does digital photography turn into a video game about photography?
Exactly. It is like having a car and pushing it from behind.
 
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