I didn't say that did I? If so let me clarify. I prefer the way the shoulder of a film compresses the highlight in order to render several stops of information in that part of the curve.
If you put your specular (paper white) parts of those highlights on the white then the diffuse highlights (often 4-5 stops) can be recorded close.
That's not badly rendered just an honest difference between the two mediums.
Didn't mean to imply that you did, but it's easy for folks to get the wrong impression from what you said.
While film compresses the highlights for you chemically, digital sensors record the most information in the highlights. The key is learning how to expose the digital medium properly, then, in rendering, separate out the highlights by modifying the gamma correction to achieve the tonal values you're looking for. The standard gamma correction in most raw conversion software is often too blunt when set to the defaults to do the job for finely differentiated work.
Proper exposure for a digital sensor is also different from proper exposure for your favorite film/developer combination. With film, you're generally the most concerned with getting enough exposure into the shadow areas to work with, and the chemical compression of highs retains the data you're looking for. With digital, the primary concern is placing the Zone IX exposure so that you don't lose data to sensor saturation, and the challenge (given a sensor with adequate dynamic range) is adjusting the gamma curve drivers to place the tonal values where you want them.
How you render the different mediums to best effect requires different skills. Film photography and darkroom printing requires a feel for the slippery slopes of chemical interactions. Digital photography underneath all the tools requires a feel for the mathematical transformations of image processing.
There are, of course, differences and limitations to both mediums. And the end results will be different in nuance based on a) the technology of the capture, b) the scene, c) the skill of the photographer in capturing the exposure properly, d) the quality of the software used to render the image, and e) the skill and vision of the photographer in rendering.
As Michael Johnston titled a recent blog post,
"Photography Is Difficult". Both film and digital... ;-)
G